﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SmokinAces
{
    public interface Draw_Object
    {
        /// <summary>
        /// Override this to draw objects
        /// </summary>
        /// <param name="gameTime"></param>
        void Draw(GameTime gameTime, GraphicsDevice device);
        bool stopDraw();
        bool startDraw();
    }
}
